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The <ANY> Key Menu Builder Ver. 2.7
Copyright 1990 (c) Any Key Software
Written by Mark M. McCurry
For <ANY> Key Software
P.O. Box 10443
Corpus Christi
Texas 78460-0443
Compuserve I.D. 71500,1457
Builder Documentation Table of Contents
Features . . . . . . . . . . . . . . . . . . . .01
Overall features . . . . . .01
Does not leave menu file open
Novell menu file compatible
WYSIWYG
Fully moused
File verify
Latest changes . . . . . . .02
Theory of operation. . . . . . . . . . . . . . .03
The menu file. . . . . . . .03
The config file. . . . . . .04
The help file. . . . . . . .05
Installing and Running The Builder . .06
The main screen. . . . . . . . . . . .08
getting around with the keyboard
getting around with a mouse
The menu menu. . . . . . . .09
selecting the submenu to edit
turning other submenus on and off
The builder menu. . . . . . 10
save and exit
edit another file
create a submenu
edit this menu title
delete this submenu
add a new item
edit hilited item
delete hilited item
the command edit screen
the help edit screen
the config edit screen
abort and exit
The Novell option. . . . . .14
A word about Mountain Menus.15
Licensing. . . . . . . . . . . . . . . . . . . .16
License agreement. . . . . . . . . . . . . . . .17
Program Features
Overall Features
The Menu Builder is a stand alone program which can be used to
build and maintain Mountain Menu's and Novell's menu files. A command
line switch can be used to run the program in Novell compatible mode.
This basically accounts for the differences in the coordinate system
used by the two menu programs. It also allows entry of the color
palette numbers for each submenu that Novell's menu uses, and disables
the Mountain Menus specific features. Because the program provides an
easy to use interface for maintaining menu files used by either menu
program, it is being released on it's own, instead of being packaged
with Mountain Menus exclusively. So, if you aren't yet using Mountain
Menus (hopefully because you just haven't tried it yet), The Menu
Builder can still be a useful tool.
The Builder does not leave the menu file open during editing.
Instead, it reads the file in, then closes it. In this way, users on a
network can continue to access the menu while someone is editing it.
You STILL won't be able to save the changes you've made, if your using
Novell's menu, unless everyone is OUT of the menu file. With Mountain
Menus, this is never a problem.
The Number One advantage to using the Builder over a text editor to
maintain menu files, is the all new mouse driven, WYSIWYG interface.
The Builder actually reflects the way the menu program would look, if it
were using the menu file you are editing or building. If the Builder
can find a Mountain Menus Configuration file, it will use, and allow
editing of the items in it. This includes all of the colors you've
set. Instead of entering coordinates for sub menu locations, you
simply move it to where you want it with the keyboard, or better yet,
drag it to it's new location with the mouse. If the sub menu you are
editing is called up by a different sub menu, which is called by a
different sub menu, etc., you can turn the calling sub menus on, to get
a true indication of how the menu screen will look.
Commands for menu items are now modified with an editor type window
instead of one line at a time. The help screens available for each menu
item in Mountain Menus can be composed using a similar editor style
window. The help file where these screens are stored will be created or
updated in the directory where the menu file is, even if that isn't the
current directory. If the Builder can find a Mountain Menus
configuration file, either in the current directory, or anywhere in the
PATH, it will leave it where it is. If the Builder cannot find a
configuration file, it will create a new one in the current directory.
The Builder will also search the PATH for the menu file you specify on
the command line, unless you provide a full path name.
One more thing you won't get with a text editor. When you tell the
Builder to Save and Exit, it will verify the integrity of the menu file.
It tells you if you forgot to assign commands to a menu item, created a
new sub menu but forgot to assign an item which calls it up, have an
item which calls up a non-existent sub menu, etc.
Latest Changes
This is kind of mute at this point, as this is the first public
release of the Builder. I have raised the Version number of the Builder
to match the Version of Mountain Menus which the Builder is compatible
with. (2.7.5).
BUT,,, as Mountain Menus grows, and new items are placed in the
configuration file, new updates to the Builder will follow. This page
will be dedicated to describing those changes and additions. Now that
the Builder is completed, I go to work on Mountain Menus 2.8, which I
already have several suggestions for. More on that later.....
Theory of Operation
The Menu File
The menu file is a text (ascii) file which contain the structure,
and commands for, a Mountain Menus, or Novell, menu. Since the Builder
completely isolates you from having to deal with this file, there is no
need to become familiar with the details of it's format. There are,
however, two things you'll need to know about when you are entering
commands for new menu items.
1) All menu items fall into one of two categories. They either
execute the DOS commands assigned to them, or they simply call up
another sub menu. To have a menu item call up another sub menu, on the
first line of the COMMAND EDIT WINDOW for that item, type: %MENUTITLE,
then press <F10> to save the command. Be sure that the line following
this line is blank. Also, upper and lower case DO COUNT when typing in
the menu title after the percent sign. Spaces are OK, as long as it
matches, letter for letter, the title of the menu you wish to call up.
2) There is a way to prompt the user for information, which will
be inserted into the command line, when the command line is written
to the batch file. For example; My editor, Qedit (the world's best
text editor)(Q.EXE), will accept the name of the file I wish to edit, on
the command line. So, if I want to edit my autoexec.bat file, I type;
Q AUTOEXEC.BAT at the DOS prompt. If I want the menu to ask me the
name of the file I want to edit, I would write the item command like
this:
Q @1"ENTER THE FILE NAME TO EDIT>"
another example:
SEND @1"TYPE MESSAGE:" TO USER @2"SEND TO WHOM?:"
As you can see there can be more than one prompt on a line. There
can also be prompts on more than one line.
Aside from these two special cases, the commands you enter into the
COMMAND EDIT WINDOW for any given menu item, are written to the batch
file just the way you type them. The same rules apply to commands in the
'command edit window', that apply to commands in a batch file. If it's
allowed in a batch file, it's allowed in the edit window.
The Configuration File
The configuration file is specific to Mountain Menus. More
specifically, to the registered version of Mountain Menus. It is a text
(ascii) file which contains some, or all, of the system settings that a
user wishes to change. If a setting is not present in the config file,
Mountain Menus assumes a default. If the config file is not present,
Mountain Menus assumes default settings for everything. The
unregistered version of Mountain Menus ignores the config file, even if
it IS present. If you change any of the items in the CONFIG EDIT
WINDOW, the Builder will write a new config file which reflects the
changes you make. This file is only useful to a registered Mountain
Menus program.
The Builder will search for the configuration file on start-up. If
it is found, it will be read in, and any color definitions will be
reflected on the Builder screens. Like the menu, if any items are not
found, default values are assumed. With the ability to see and set your
color selections and the ability to turn on and off any of the sub menus
you have built, the Builder truly reflects exactly what the menu will
look like when it's used by the menu program.
The configuration file will be used more and more with future
releases of Mountain Menus. It is currently responsible for about a
dozen settings;
The eight configurable color settings.
The two Heading lines which are centered at the top of the menu screen.
The environment variable which is used for alternate naming of the
batch file.
The mouse speed settings for horizontal and vertical movement.
The timeout period for the screen blanker (zero turns it off)
The switch for alpha-numeric vs. numeric date display.
The switch to disable the ESCape to DOS (menu exit)
The switch to enable the return to the sub menu which ran the
program.
The switch to either center or left justify the menu items.
The switch to sort the menu items, or leave them in menu file
order.
The Help File
The help file is also specific to Mountain Menus. It does,
however, work with all versions of Mountain Menus, registered and
unregistered. Each menu item in Mountain Menus can have it's own full
screen of help. What appears on this screen is what ever you want !!
All of the help screens for a given menu file are stored in it's help
file. The help file must have the same name as the menu file, with the
extension .HLP. The order of help screens within this file is not
important. Each entry in the file begins with a percent sign (%)
followed by the name of the menu item. There must be no space between
the percent sign and the menu item name. This is followed by twenty
three lines by seventy-eight columns of whatever you want.
Once again, the Builder handles all of the file format details.
All you need to do is build the screen itself. If no help file exists
for the menu file you are editing, and you build a help screen for an
item, a new help file will be created in the same directory that the
menu file is in.
If you are in an environment where many different people will be
using an unfamiliar computer, such as an academic class room type
situation, The help screens can be very useful for providing direction
to novice users. It will let them know what a certain menu item does
without having to blindly try it. Some programs don't make it very
obvious as to how to get out. A help screen could let them know, "you
press F7,N,Y to return to this menu" etc.
Installing and Running The Builder
The Menu Builder package for version 2.7.5 contains the following:
BUILD.EXE => The main executable file.(the program itself)
BCONFIG.OVL => The overlay executable for editing the configuration file.
BUILDDOC.TXT => The Builder Documentation and license agreement(this file).
MAIN.MNU => A sample menu file to 'mess' with.
MAIN.HLP => The associated help file for the above menu file.
ANOTHER.MNU => Another sample menu file to 'mess' with.
ANOTHER.HLP => The associated help file for the above menu file.
The four sample files are, of course, not necessary. They are there
so you can use them to put the Builder through it's paces (add items,
change commands, move submenus, etc.) without affecting your working menu
files. Once you're finished 'sampling' what the Builder can do, these files
can be deleted.
┌─── A Note about sampling ────────────────────────────────────────────┐
│ During your sample session, be careful about changing the │
│ configuration settings if your running on a network. If you have an │
│ active MMMENU.CFG file somewhere in the a PATH directory, the Builder │
│ will find it, and use it. You may end up changing the colors, etc. │
│ on other users' menus. This only applies if you are currently running │
│ a registered Mountain Menus on a network. │
└────────────────────────────────────────────────────────────────────────┘
This file, BUILDDOC.TXT, should be printed and read BEFORE you do
anything else. If the Builder is on your screen, and you're reading this
because you can't figure out how to exit the program, SHAME ON YOU!!
The remaining two files, BUILD.EXE and BCONFIG.OVL, are the program
itself. ALWAYS keep these two files together in the same directory.
Although you can put these two files in any directory you like, the
obvious choice is to copy them to the same directory that the menu program
is in. On a Novell Network, this is usually F:\PUBLIC.
If you own a registered copy of Mountain Menus, place the BUILD.EXE
and BCONFIG.OVL files in the directory where the MMMENU.EXE file is
installed. If you received a BUILD.EXE file with your Mountain Menus
program, replace that BUILD.EXE with the one included in this package.
The next time you call up the Builder from the 'system menu' in Mountain
Menus, you will be running the new builder. If you registered Mountain
Menus BEFORE Labor Day (September third (3rd)) 1990, Contact me via
Compuserve Mail or U.S. Mail (or phone EVENINGS ONLY) for a complimentary
KEY to this release. My way of saying 'thanks' to those who have
registered the menu.
If you have an unregistered copy of Mountain Menus, as above, place
the two Builder files in the directory where MMMENU.EXE is installed. You
can create a menu item which calls up the Builder with the current menu
file. An example entry would have the following command;
BUILD F:\USER\MARK\MARK.MNU
Since the shareware Mountain Menus ignores the configuration settings,
you lose the total effect of the 'What You See Is What You Get' interface
that the registered users enjoy, but the Builder and menu get along very
well using this method since neither one locks the menu file.
If you are using Novell's menu, You cannot run the Builder from the
menu program by creating a menu item which runs it with the current menu
file. Since the menu file will be locked, the Builder will not be able to
save your changes. In fact, if anyone on the network is using a menu file,
It will be unavailable to the Builder. So, you must run the Builder from
the DOS prompt. You must also make sure no one on the network is sitting
at the menu screen because they'll have the menu file locked.
To run the builder from the DOS prompt, you must include the full
name of the menu file you wish to edit, on the command line. An
example; BUILD MAIN.MNU. The extension, .MNU, must be provided. If you
just provide a file name and extension, the Builder will search the
current directory first for the menu file. If it is not in the current
directory, the Builder will search each PATH directory for the file. If
it's still not found, the Builder will assume that you wish to create a
new file by that name in the current directory. If you know where the
menu file is located, you can enter it's full DOS path name. Example;
BUILD F:\USER\MARK\MAIN.MNU. If the menu file is a Novell menu file,
you will need to let the Builder know by including the /n switch after
the menu file name. Example; BUILD F:\USER\MARK\MAIN.MNU /N. Be sure to
leave a space between the end of the menu file name, and the slash.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ALWAYS keep the BUILD.EXE and BCONFIG.OVL files TOGETHER in the same directory!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The Main Screen
Notice any similarities between this screen and the menu program
screen? I hope so. That is the whole idea here. When you first call
the Builder up, it will be showing you the main menu. The main menu is
selected for editing. You can begin making changes to it right away.
Use the arrow keys to highlight the item you wish to change, or click on
the entry with a mouse. First letter selection is also supported. Once you
have selected the item to be modified, press ALT-B to open the Builder menu
or click on the Builder menu box in the upper left corner of the screen
(where the system menu is located in Mountain Menus). The <ESC>ape key
also serves to activate the Builder menu. This will provide you with
selections where you can edit the current items text, edit it's commands,
or it's help screen. You can also delete the item, add a new item, or add
a new submenu. We will be discussing each item on the Builder menu in
detail later.
To edit an item that's on a submenu, call up the 'Menu File Menus'
menu. Kind of confusing isn't it? This menu contains a list of menus
which have been defined in the current menu file. To open the window,
press ALT-M, or click on it's box in the upper right corner of the
screen with the mouse. Since Mountain Menus allows up to 30 submenus to
be defined, and this window is only ten lines tall, this window is a
scrollable menu window. This means that PGUP, PGDN, HOME, and END keys
are active if you have more than ten submenus defined. The UP arrow and
DOWN arrow keys can be simulated with the mouse by clicking on the top and
bottom borders of the MENU window. Use the arrow keys to select a submenu,
or click on it with the mouse. Then press the ESCape key or click the
RIGHT button on the mouse. This will cause the submenu you selected to
be displayed for editing. We will be discussing the 'Menu File Menus'
menu in detail later.
The third option you have on this screen is to move the submenu
where you want it to be placed using the keyboard or the mouse.
Remember that the main menu cannot be moved unless you are in Novell mode.
Mountain Menus always centers the main menu, and will ignore any attempt
to relocate it. To move a submenu with the keyboard, hold down the CTRL
key and press HOME to move the menu to the left, END to move the menu to
the right, PGUP to move the menu up, and PGDN to move the menu down.
To move the submenu with the mouse simply click and release the left button
on the top or bottom border of the sub menu, then drag the menu where you
want it, then click and release the left button again.
The 'Menu File Menus' Menu
The menu is called up by pressing ALT-M or clicking on the 'Menu
File Menus' box in the upper right corner of the screen. This menu has
two main purposes. The first is to allow you to select the submenu you
wish to edit, add to, or delete. The second purpose is to turn on or
off any other submenus on the list that you wish to display while you
are editing the selected submenu. The idea here is that if you have one
submenu call up another submenu, you can have them both displayed so you
can get an idea of what it will look like from the menu program. The
YES and NO that display next to each submenu is telling you YES this
menu will be displayed or NO it will not. To toggle a submenu from YES
to NO and back, highlight it using the arrow keys and press ENTER, or
click on the YES or NO with the mouse. Any or all submenus can be
displayed, but only the highlighted submenu can be changed. When you
are finished turning submenus on and off and highlighting the submenu
you wish to edit, press ESCape or click the right mouse button. The
screen will be prepared for you.
There are some rules concerning this menu:
1) If the main menu is selected for editing (highlighted when
you press ESCape or right click)(the main menu is always the
firstname on the list), no other submenus can be displayed. Any
which have 'YES' next to them will be ignored. This can be used as
a quick way of turning all sub menus OFF.
2) If you highlight a submenu name using the arrow keys but
fail to press ENTER to turn the submenu on, it will be turned
on automatically when you press ESCape or click the right
button. Clicking on the submenu name with the mouse will
automatically turn the submenu on.
3) The easiest way to manipulate the menu if you have a large
number of submenus is to go through the entire list turning
each submenu ON or OFF first by pressing ENTER on each or
clicking on the YES or NO with the mouse. THEN go back and
highlight the submenu you wish to edit , then press ESCape or
click the right button.
The Builder Menu
The builder menu is called up from the keyboard by pressing ALT-B.
To call the menu up with a mouse, click on the builder menu box in the
upper left corner of the screen. Pressing <ESC>ape also works. Except for
moving submenus around on the screen and choosing which submenus to view
or edit, all of the functions of the Menu Builder program are on the
builder menu.
There are thirteen items on the builder menu. What follows is a
description of each:
Item number one: Save and Exit
This, of course, is the last thing you do when you are finished
editing your menu file. When you select this item, the builder begins
to verify the integrity of the changes you have made. It looks at each
menu item to make sure there is at least ONE command. Next it searches
for any references to submenus which do not exist. Finally, it looks to
see if there are any new submenus which do not have a menu item assigned
to call them up. If any of the above three occurences are found, the
builder will display a window to tell you the name of the offending
item. It will then return to the main screen. The builder will refuse
to exit if any of the above conditions exist.
Item number two: Edit Another File
Once you are in the Builder, use this menu option to select a
different menu file to edit or to create a new menu file. You will be
prompted to save the current menu if any changes were made. You will then
be prompted to enter the name of the new menu file. Remember to type in
the full file name(including the extension: .MNU). You may provide a full
path name if the file is not in the current directory or anywhere in the
PATH. If the builder cannot find the menu file you specify, it will
assume that you wish to create a new menu file. Press ESCape to abort
the operation without selecting a new file.
Item number three: Create a Submenu
Select this item if you wish to add a new submenu to your menu
file. You will be prompted first for the title name of the submenu,
then you will be prompted for the name of the first item on this new
submenu. You may press ESCape at either prompt to abort this operation.
Once you have entered the name of the first item, the command window for
the new first item will appear. Enter the commands you want this item to
execute, then press <F10> to save them. you will be returned to the main
screen with your new submenu in the upper left corner. The new submenu
will be selected and ready to move or edit. Remember that you must assign
a command on some other submenu, or the main menu, to call this new menu
up. Once you have created a new submenu it will appear in the list of
submenus in the 'Menu File Menus' window.
Item number four: Edit This Menu Title Name
Selecting this option will allow you to change the title name of
the selected submenu(submenu that you are editing). Since sub menus are
referenced by title, if you rename a submenu, the Builder will find the
menu item which calls this submenu up, and change the items command to
reflect the new submenu name. You may press ESCape to abort this operation.
Item number five: Delete this Submenu
If you select this menu item, be warned! You will be given only
one chance to back out and abort. Selecting 'YES' at the confirmation
prompt will delete the selected submenu from the menu file along with
every item on the submenu. Remember that somewhere there is a menu item
which used to call the deleted submenu up. Now that the submenu is gone,
you will also need to delete the item which calls it up.
Item number six: Add a New Item
To insert a new item on a submenu, first highlight the item which
the NEW item will be placed next to. Then select 'Add a New Item' from
the Builder Menu. you will be asked if you wish for the NEW item to go
AFTER the selected item. If you say NO, the new item is placed BEFORE the
selected menu item. You will be prompted to enter the item name. Press
ESCape if you change your mind about adding an item. Finally, you are
presented with the 'command edit window' so you can enter the command(s)
for the new menu item. Press <F10> to save the commands you enter.If the
SORT option is active, the new item will be placed in the proper position.
Item number seven: Edit Hilited Item
Selecting this option lets you edit the name of the highlighted
menu item. It does not affect the item's commands, or the position of
this item within the submenu, unless the Sort Menu Items option is
selected in the configuration settings. If you do edit the item, the
Builder will search the help file for a help screen for this item, and
change the reference to reflect the new name since help screens are
referenced by name.
Item number eight: Delete Hilited Item
This selection speaks for itself. Whichever item is highlighted
will be deleted, commands and all. If a help screen has been
configured, it will be removed from the help file. Remember, if the
item you are deleting was used to call up a sub menu, a different item
must be added or changed to call up the sub menu, or the sub menu must
also be deleted. You will be given one chance to abort the delete
operation.
Item number nine: Edit Item's Commands
This is a very important selection. Each AND EVERY menu item on
ALL of the menus which you create MUST have at least one command. This
is where you enter the command(s) associated with each menu item. Each
item on your menus falls into one of two categories. The item will
either call up a sub menu containing more items, or it will execute a
series of batch commands which ultimately runs your applications.
To have a menu item call up a sub menu, there is only one command
necessary. The format for this command is: %Sub Menu Title
The PERCENT sign must be in the left most column. There must be NO
spaces between the percent sign and the first letter of the menu title.
The menu title part of the command IS case sensitive. If you capitalize
the first letter of each word in the title, you MUST do the same in the
command entered here. The command must be on the first line of the command
window, and there must be NO commands after the sub menu command.
If a menu item is not used to call up a sub menu, then it must be
used to execute batch commands. The command entry window is a
scrollable window eighty columns wide. You may enter up to forty
commands for each menu item. Any commands which are valid in a batch
file are valid here. You may abort any changes you have made by pressing
ESCape. To save any changes, press <F10>.
Item number ten: Edit Item's Help
Each menu item in the Mountain Menus menu system can have it's own
custom help screen. This help screen is 78 characters wide and 23 lines
long, and can contain any information you think is appropriate for that
menu item. The help screen is optional. When you select Edit Item's
Help, the Builder searches the help file for an existing screen. If one
is found, it is displayed and can be edited. If a screen is not found,
the window will be blank with a blinking cursor in the upper left
corner. You may enter any text you wish, anywhere you wish on the
screen. Press <F10> to save the help screen for use by the menu
program. Press ESCape to abort any changes made to the help screen.
Item number eleven: Edit Config Settings
Mountain Menus stores a number of system settings in a
configuration file. This file is read in each time the menu program
runs. The Builder will read in the configuration file if it can find
it, and use the settings that it finds there. In this way the Builder
can reflect exactly what the menu program will look like. If you make
any changes in the Edit Config Settings window, a new configuration file
is written to disk. The Builder will reflect the changes so you can see
there effect immediately.
The menu colors are stored in the config file. There are eight
configurable colors used by Mountain Menus. These are listed along the
left side of the config settings window. When the Edit Config Settings
window first comes up, BACKGROUND is highlighted. To change the
background color of the menu screen background with the keyboard, press
the number corresponding to the color you want from the selection in the
upper left corner of the screen. To change the foreground color of the
menu screen background with the keyboard, hold the SHIFT key down, then
press the number corresponding to the color you want. With the mouse,
just click on the foreground and background color you want. To toggle
the foreground color between NORMAL and BOLD, Press 'N' or 'B', or click
on the words NORMAL or BOLD with the mouse. To select a another color
item to change, or any other configurable item in the window, use the UP
or DOWN arrow keys or click on the item text with the mouse.
The Menu Heading Lines will contain the text you wish to appear in
the top two lines of the menu screen heading area. These items will be
centered in the heading to the right of the time and date. You may
embed an environment variable in the text for each line like this: Menu
for %USER%. If USER is set equal to BOB in the environment, the menu
program will show this as Menu for BOB. Only one environment variable
per heading line is allowed.
The Environment Variable Name Used To Rename AK.BAT File should
almost ALWAYS be left blank. If your running Mountain Menus on a single
user PC, this is not necessary at all. If your running Mountain Menus
on a network, This should STILL not be necessary. BUT, if you are
running on a network, AND there is a chance that two or more users will
run the menu program from the same directory, then the batch file
created by each user must have a unique name. On our network, I have
USER here. Do NOT include any percent signs, just the variable name.
The Mouse Speed selections allow you to change the sensitivity of
the mouse (how far the cursor moves on the screen compared to how far
the mouse is moved on the desktop). There are separate selections for
Left/Right movement and Up/Down movement. The important thing to
remember here is that the SMALLER the number you enter, the FASTER the
mouse is. The valid range that can be entered is 1 to 100.
The Blanker Time Out is the number of minutes of inactivity which
will pass before the menu program blanks the screen. The default is 15
minutes. The valid range is 0(to disable blanking) to 60 minutes.
The last five configurable items are toggles which can be either
TRUE or FALSE.
The first item, ENABLE EXIT TO DOS, should normally be TRUE. Some
of the network administrators using the Menu program told me they didn't
want there users to be able to exit the menu program to DOS. When you
press the ESCape key from the main menu in the menu program, you are
asked EXIT MENU? YES/NO. Setting this item to FALSE disables the ESCape
key, and does not allow the user to exit the menu.
RETURN TO SUB MENUS by default is FALSE. This means that when the
menu returns after you exit your application, you are returned to the
top of the main menu. If this item is set to TRUE, you will be returned
to the menu item which ran your application no matter what sub menu it
is on. This was requested by many people who had been using Novell's
menu for too long, and got used to it. Many of the users I talked to
said they would rather it simply brought them back to the main menu.
Now the choice is yours.
ALPHA-NUMERIC DATE defaults to FALSE. This means that the date in
the heading area is displayed like this: 11/23/90. If it is set to
TRUE, the date is displayed like this: Wednesday, Nov 23 1990. Once
again, your choice.
JUSTIFY MENU ITEMS defaults to FALSE. If set to TRUE, your menu
items will be left justified within the sub menu window instead of
centered within the window.
SORT ALL MENU ITEMS defaults to FALSE. If set to TRUE, the menu
items will be sorted instead of appearing in the order which they occur
in the menu file.
There is also an on line help screen which can be accessed by
pressing the <F1> key or clicking on the HELP square with the mouse.
When you press ESCape, or click the RIGHT mouse button to leave the
Edit Config Settings window, if anything was changed, a new configuration
file is written to disk. Also, the Builder will reflect any changes
you've made.
Item number twelve: Abort and Exit
Use abort and exit if you wish to exit the Builder without saving
any menu file changes. Remember, this does not apply to configuration
file or help file changes which are always immediate and permanent.
Item number thirteen: About Menu Builder
A couple pieces of useful information appear in this window. First,
the current version number, second, the serial number for your copy. You
will need these if you contact me for support.
The Novell Option
Although Mountain Menus will load and use a menu file written for
Novell's menu, there are a couple of differences in the way that they
use the information they get from the file.
In the menu file, a typical sub menu definition line looks like
this:
%Word Processor Menu,15,20,2
The first two numbers after the menu title are the X and Y
coordinates for where the sub menu will appear on the screen. Mountain
Menus would see the 15 as the distance down from the top, and the 20 as
the number of columns in from the left where the UPPER LEFT CORNER of
the sub menu would be. Novell treats these numbers differently. The 15
would be the number of rows down from the top, and the 20 as number of
columns in from the left to the CENTER of the submenu. There is also
special consideration given to the coordinates 0,0 in Novell's menu.
Mountain Menus would put a menu with these coordinates in the very upper
left corner of the screen (right below the heading lines). Novell's menu
would CENTER this sub menu on the screen. Although neither menu program
will let you place a submenu in the heading area, Novell's menu further
limits menu placement by excluding the row just below the heading, the
very bottom row of the screen, the leftmost column, and the rightmost
column.
The third number on the submenu definition line is a color palette
number. Novell's menu uses this number to assign a color scheme to be used
by the submenu. Mountain Menus simply ignores it (this will change in the
next release of Mountain Menus).
Finally, there is a difference in the way the two programs display
their menus on the screen. Novell's menu adds two rows to the height of
a submenu, and adds two columns to it's width.
The Builder accounts for all of the above differences when running in
Novell mode. The submenus will look like Novell's submenus, they will be
located where Novell's menu would place them on the screen. Two of the
'Builder Menu' items are different in Novell mode. The 'Edit Config
Settings' item is disabled completely. The 'Edit Help Screen' item is
changed to 'Submenu Palette Num.' to allow the color palette number to be
changed. Because the Builder does not attempt to read Novell's color
palette file (yet), changing the number will have no visual effect within
the Builder. This causes some loss to the 'what you see is what you get'
concept when running the Builder in Novell mode, but it's an acceptable
loss, as President Bush would say. Besides, it is planned for the next
release of the Builder, and it still beats using an editor.
To put the Builder into Novell menu file mode, include the switch
'/n' on the command line, after the menu file name. ie. BUILD MAIN.MNU /N.
A word about Mountain Menus
The Builder was designed to supplement Mountain Menus. It is
actually part of the Mountain Menus system. Because it also works fine
with Novell's menu files, the Builder is being released as a separate
product. If you haven't tried Mountain Menus, now might be the perfect
time. Here's a few reasons why:
1) You won't have to create new menu files. In fact you won't
have to change the ones you have at all. Mountain Menus will read
Novell's menu files as they are.
2) Network supervisors, have you ever tried to edit the menu
file, in place, while someone was using it? That's right, you can't.
Novell's menu holds the menu file open, and won't let you have it until
everyone on the network gets out of it. This is not a problem with
Mountain Menus. It closes the menu file when it's done reading it in.
You can edit the menu file at any time, no matter how many people are
running it at that time. People using the menu won't even know your
there making changes to it. In fact, you can run the Builder from
Mountain Menus with no file conflict problems.
3) Mountain Menus consumes NO RAM when your applications are
running. Not one byte. It doesn't hook any interrupt vectors either,
it's simply NOT THERE when your programs are running. In fact you can
load and unload ANY memory resident software, like mouse drivers, ADI
drivers, network drivers, or any of your favorite pop-up utilities from
the menu with NO conflicts. The bottom line is: If you can run it from
a batch file, you can run it from Mountain Menus.
4) The mouse is finally finding it's way into the working world.
That's because it DOES increase productivity by making the computer
easier to use. Most all of the new releases of major software now
support it's use. Mountain Menus is an absolute pleasure to use with a
mouse. Try it, you'll like it.
5) Mountain Menus is getting better and better. A new update of
version 2.7 has been placed in the Novell forum on Compuserve. It adds
support for CGA, the Monochrome screens are improved, and the number of
commands per menu item has been doubled to 40. Now that the Builder is
complete, I'm starting on version 2.8 of Mountain Menus. I've gotten
several requests from my registered users including password protection
of menu items (optionally, of course), color palettes so different sub
menus can be different colors, the ability to disable items on the
system menu individually, and @1 @2 variables which remember their
contents, so they can be used on many lines of the batch file without
having to prompt the user more than once for the same information, to name
a few. Version 3.0 is already on the drawing board. Full low level network
support, Connection information, volume information, user information, full
printer support, and whatever else I can dream up between now and then.
6) It's inexpensive right now. Get it while it is.
LICENSING FOR THE MENU BUILDER VER. 2.7
Effective 09/03/90
You may obtain a license for the use of the Menu Builder by writing
to me. The license is for perpetual, non-exclusive use of the version,
in this case, version 2.7. Purchase orders and invoicing are acceptable.
A license agreement form is enclosed.
This is the ONLY version of the Menu Builder which will be released
as a separate product. Starting with the next release of Mountain Menus,
this new Builder will become an integral part of that package, and will
only be available as a part of that package. This means that if you intend
to use the Builder with Novell's menu program, you must register this
package in order to receive updates and major revisions to the Builder
without having to purchase the Mountain Menus package. Special rates for
the purchase of Mountain Menus WITH this new Builder are detailed in the
LATEST upload of the Mountain Menus System Ver. 2.7.5 (Sept. 3, 1990).
The fee for a license depends on the exact number of copies of the
program that your company will use.
The price for one STAND ALONE P.C. drive installation is: $40.00.
For networks, a PER SERVER license is available for: $150.00.
This is based on four workstations using the Builder, with one copy
of the Builder installed on the server drive. If you have more work
stations than that, you make out like a bandit.
However, if the program is installed on work station local drives,
or any PC not connected to a network, a license must be purchased for
EACH of these stations.(Still very reasonable).
Our hope is that with this price/performance ratio, you can easily
justify the registration of each installation you have, and stay within
the legal confines of this agreement.
<ANY> Key Software is including version 1.0 of the Menu Builder
program with each registered Mountain Menus Version 2.7. The Builder
which is included with the Menu program is a very scaled down version of
this one. If you get a chance to try the Mountain Menus system, and
decide that you like it, it would be to your advantage to register both.
If you registered Mountain Menus BEFORE 09/03/90, you are entitled
to a registration KEY to this new Menu Builder free of charge. Simply
contact me by Compuserve Mail or telephone (EVENINGS ONLY, YOUR DIME).
If, when you register the Builder, you will include a Compuserve ID
or a phone number, I can provide you with the registration KEY to unlock
the program so you won't have to wait for the mailman.
Regardless of the quantity, only one set of materials will be sent
to the site. You may then make as many copies of the Menu Builder as
are licensed. Maintenance is free and technical support is available via
Compuserve Mail, or telephone, evenings ONLY !!, at no charge. (except
the phone call)
AGREEMENT
NON-EXCLUSIVE END USER SOFTWARE LICENSE
This Agreement is entered into this _____ day of _______, 19___, by and
between Any Key Software, P.O. Box 10443, Corpus Christi, TEXAS 78460-0443
hereinafter referred to as Vendor, and
________________________________________,
located at ____________________________________________________________
hereinafter referred to as Company, agree as follows:
1.0 LICENSE TO USE VENDOR'S PROGRAM
1.1 Vendor, for the consideration named, hereby grants to Company and
its corporate affiliates, a non-exclusive license to use the proprietary
computer program called Menu Builder Ver. 2.7 ("Software").
1.2 Company shall pay Vendor a one-time fee of ________________________
Dollars ($___________) for the license to use this Software.
1.3 Vendor grants to Company the right to copy the Software onto
diskettes, hard disks, or in whatever manner may be deemed necessary to
distribute and use the Software within the Company's business
environment, including use on desktop computers for up to ______________
copies for the internal business purposes of the Company.
Number of copies installed on file servers:________Workstations:________.
1.4 This right to copy and reproduce extends to any material and
documentation supplied by Vendor and related to the Software, except for
this license agreement.
2.0 TITLE TO SOFTWARE
2.1 Title to the software and all related material is with Vendor.
2.2 Neither the software nor this Contract may be assigned,
sub-licensed or otherwise transferred by Company without the prior
written consent of the Vendor.
2.3 Company agrees to use its best efforts to prevent any and all
unauthorized persons from acquiring the Software, and will exercise the
same care and diligence to protect the Vendor's proprietary property as
it does to protect its own.
3.0 TERMS OF AGREEMENT
3.1 The term of this Agreement shall begin on the date at the top of
this page and shall continue in perpetuity unless replaced by a new
Agreement.
3.2 This Agreement is FINAL. This means that there will be NO refunds
of money paid for registered use, once the registered version, is
mailed, or the serial key given either verbally or by mail.
4.0 LIMITATIONS OF LIABILITY
4.1 Vendor makes no warranties with respect to the licensed program.
The obligations of Vendor shall be:
4.1.1 To make a reasonable effort to fix any operations/execution
problems that are found by the Company which prevent the program from
performing the functions described in Vendor-supplied documentation.
4.1.2 To make available to the Company, as a replacement to the program
initially supplied under this Agreement, any maintenance upgrades which
solve operational problems with the software published by or on behalf of
Vendor at no charge to Company.
4.1.3 The Vendor warrents that it is the legal owner of the software
described herein, and that it has the full right, title and interest
in said software; and that the software has been developed by Vendor
or that the Vendor currently has any and all necessary authority to
enter into this license agreement. The Vendor shall defend,
indemnify, and hold harmless the Company, it's officers, agents,
employees, assigns and successors in interest from and against any
and all liability or claims and costs including attorney's fees
arising from third party claims regarding ownership of the software.
4.2 Company makes no warranties with respect to the distribution of the
software other than those covered elsewhere in this Agreement.
4.3 The foregoing warranties are in lieu of all other warranties expressed
or implied, including, but not limited to, the implied warranties of
merchantability and fitness for a particular purpose. Company further
agrees that Vendor shall not be liable for any lost profits, or for any
claim or demand against Company by any other party, except as provided
herein. In no event shall Vendor be liable for consequential damages, even
if Vendor has been advised of the possibility of such damages. Vendor
agrees that the Company shall not be liable for any lost profits for the
unauthorized use or distribution of the program so long as the other terms
of this Agreement are complied with.
5.0 LAWS GOVERNING
5.1 Regardless of the place of contracting, place of performance, or
otherwise, this Contract, and all amendments, modifications,
alterations, or supplements thereto, shall be governed by the law of the
State of Texas, as to the nature, validity, and interpretation thereof.
IN WITNESS WHEREOF the parties hereto have caused this Agreement to
be duly executed on their behalf as of the day and year first written in
the preamble of this Agreement in two counterparts, each one of which
bearing original signatures shall for all purposes be deemed an
original.
Accepted by:
Name: Mark M. McCurry Name: _________________________________
SS No. 113-38-4941
Company: <ANY> Key Software Company: ______________________________
Title: President and CEO Title: ________________________________
Date: _________________________ Date: _________________________________
Signature: Signature:
_______________________________ __________________________________
Please send TWO (2) copies of this signed and dated agreement. I will
sign both copies, and return one (1) to you.